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Connecting a Gamepad (xBox, Playstation, etc).

A step-by-step guide to integrating and using USB/Gamepads to control cameras in your Studio environment.

Updated over a week ago

Step-by-Step Guide

1. Connecting the Gamepad

  • USB Gamepad: Plug the controller directly into your computer’s USB port.

  • Bluetooth Gamepad: Activate Bluetooth on your computer and pair your gamepad via your system’s Bluetooth settings.

2. Access Controller Settings

  • Launch the Studio.

  • Navigate to the Controllers tab located near the Hotkeys section.

3. Automatic Detection

  • The Studio will automatically detect your connected gamepad.

  • A status message "Searching for Devices" indicates detection is in progress.

4. Confirm Gamepad Connection

  • Once detected, your gamepad will appear in the connected devices list with a "Connected" status.

5. Test Gamepad Functions

  • Use the gamepad to control your cameras. Verify button and joystick actions correspond to expected camera movements and functionalities.

6. Saving Configuration

  • The Studio automatically saves configurations. Disconnecting your gamepad will update the status to "Not Detected," and reconnection is automatic upon plugging back in.

7. Customizing Settings

  • To customize button mappings or control sensitivity, visit the Controllers settings within the Studio.


Button Mapping Reference

XBOX

Camera Movement (Independent of Selected Tool)

Xbox Controller

Camera Function

A

Quick Shot Tilt Down (Toggle)

B

Quick Shot Pan Right (Toggle)

X

Quick Shot Pan Left (Toggle)

Y

Quick Shot Tilt Up (Toggle)

LB

Focus Decrease (Manual mode only)

RB

Focus Increase (Manual mode only)

LB + RB

Toggle Auto/Manual Focus Mode

R (Push In)

Stop all camera movements

Joystick Tool

Xbox Controller

Function

LT

Enable Zoom

RT

Confirm frame selection (Fast Frame Tool)

View

Toggle Production View (Single/Multi)

Menu

Cycle Toolbar Tools

L (Push In)

Toggle Speed (Fixed/Variable)

L (Left/Right)

Pan camera left/right

L (Up/Down)

Tilt camera up/down

R (Up/Down)

Zoom camera in/out (LT must be held)

Playstation

Camera Movement (Independent of Selected Tool)

PlayStation Controller

Camera Function

X

Quick Shot Tilt Down (Toggle)

Circle

Quick Shot Pan Right (Toggle)

Square

Quick Shot Pan Left (Toggle)

Triangle

Quick Shot Tilt Up (Toggle)

L1

Focus Decrease (Manual mode only)

R1

Focus Increase (Manual mode only)

L1 + R1

Toggle Auto/Manual Focus Mode

R (Push In)

Stop all camera movements

Joystick Tool

PlayStation Controller

Function

L2

Enable Zoom

R2

Confirm frame selection (Fast Frame Tool)

Create

Toggle Production View (Single/Multi)

Options

Cycle Toolbar Tools

L (Push In)

Toggle Speed (Fixed/Variable)

L (Left/Right)

Pan camera left/right

L (Up/Down)

Tilt camera up/down

R (Up/Down)

Zoom camera in/out (L2 must be held)


Limitations

  • Customization: Advanced button mapping may be limited by the specific gamepad model.

  • Bluetooth Performance: Wireless controllers might experience latency or connectivity issues based on the environment.


FAQs

Q1: What should I do if my gamepad is not detected?

  • Ensure the gamepad is properly connected and powered on. For Bluetooth, check if it’s paired and within range.

Q2: Can I use multiple gamepads at once?

  • Yes, multiple gamepads can be connected and used simultaneously, provided they are all recognized by the Studio.

Q3: How do I know if my gamepad is compatible?

  • Most USB and Bluetooth gamepads that follow standard protocols should be compatible. It’s best to test your gamepad with the Studio to confirm.

Q4: What happens if my gamepad disconnects during use?

  • The Studio will display a "Not Detected" status. Reconnect the gamepad, and it should automatically resume functionality.

Q5: Can I customize the button functions on my gamepad?

  • Some customization options may be available within the Studio’s "Controllers" settings, depending on the specific gamepad model.


Use Cases

  • Live Streaming: Use gamepads to easily control camera angles during live streams, providing a smooth and responsive interface.

  • Studio Recording: Gamepads offer a tactile and immediate way to manage cameras during studio recordings, enhancing efficiency.

  • Gaming Content Creation: Gamepads are a natural fit for gaming content creators who want to control camera views while keeping a familiar input device in hand.


Summary

USB/Gamepads are a convenient and user-friendly option for controlling cameras within the Studio. With their easy setup and reliable performance, they are an excellent choice for users looking to integrate physical controllers into their camera management workflow.

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